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PURPOSE: To provide a means of continuing orientation and mobility training when weather is inclement. Similar to the television show "Jeopardy," this game uses a board with four to six categories in various versions to match the mobility skills of the students. For example, a student using a powered wheelchair may have a board with the following categories: Right-of-Way, Which Way Now?, Ask a Question, and Plan a Route. Each category consists of six questions that relate to the topic and focus on areas on which the student needs to work. A round lasts from thirty to forty-five minutes, depending on the questions and material covered. The final prize for answering all the questions might be a candy bar, a pass for 15 minutes of free time, or the opportunity to use the pay phone for five minutes. The prize should be a reward for the specific student. The game can also be played by two students to add competition and cooperative learning. Topics might include personal space, courtesy while traveling within the school environment, safety issues for individuals with vision disabilities who use wheelchairs, directionality, spatial concepts, and planning alternate routes. TITLE: O&M for Rainy Days (in Springboard). AUTHOR: Carole A. Wilson. JOURNAL: RE:view. REF: Vol 35 no 3, Fall 2003: p. 123-124. PAGES (including cover): 3 2003.
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