Discovering Cued Speech Dvd / Workbook Set (Model Becv-D)
The Discovering Cued Speech DVD/Workbook Set, model BECV-D, a cued speech auditory-visual sign language training program designed for use by individuals who are deaf or hard of hearing or have other communication or speech disabilities. Four instructors teach the system in ten lessons with a variety of activities. Parents, professionals, children and youth demonstrate the system in home and school settings. Fully verbatim open-captioned. The program provides an organized introduction to phonemes
-- PROTOTYPE --------- PURPOSE: To create a prototype of an American Sign Language (ASL) translator that uses video to capture and then interpret a person's sign language movements. Students at the University of Houston designed a device called MyVoice, an ASL translator that uses a video camera to capture a person's sign language movements. MyVoice is a portable device that incorporates a microphone, speaker, soundboard, video camera, and monitor. The device has a stand on the back that folds
Portable Sign Language Translator (Pslt)
---- PROTOTYPE --------- PURPOSE: To design a prototype technology that is capable of transforming sign language to text to assist individuals who are deaf or hard-of-hearing in communicating with those around them. Developed by scientists in Aberdeen, Scotland, the Portable Sign Language Translator (PSLT) is an application that utilizes a camera on electronic devices such as notebooks and smartphones to translate hand movements into text. The aim of this technology is empower sign language user
See It and Sign It Game - Level 1
See It and Sign It Game - Level 1 is an game that teaches ASL (American Sign Language). It consists of six games in one and comes with a DVD with live action demonstrations of hand signs. In Level 1, you'll learn 60 words. Categories of signs include: Numbers, Alphabet, Actions, Animals, Colors, Feelings, Food and People. Includes 60 game cards, 10 two-sided game boards, two decoder lenses, easy remember guides, one DVD, and instructions.
Show & Tell
---- PROTOTYPE --------- PURPOSE: To create a prototype of a sign language interpreter glove for an Android smartphone for individuals who are deaf or hard-of-hearing to communicate with individuals who are not familiar with sign language. Google developers, Saron Paz, Oleg Imanilov, Zvika Markfeld, and Tomer Daniel have developed a prototype glove, Show & Tell, a gesture-sensing glove that instantly translates sign language into text through an Android smartphone. Show & Tell incorporat
Sign Language Fun in the Early Childhood Classroom Book
Help students improve verbal communication, visual discrimination, spatial memory, early reading skills, and more. This multisensory approach can help all students (hearing, hearing-impaired, deaf, special needs, gifted, and English language learners) improve language and literacy skills. No previous experience with American Sign Language is needed. Includes teaching suggestions, games, activities, songs, rhymes, literature recommendations, and reproducible sign language cards.
Sign Language Glove
---- PROTOTYPE --------- PURPOSE: To create a prototype of a sign language interpretation glove that allows individuals who are deaf or have hearing disabilities and use sign language to communicate with people who can hear and do not understand sign language. Cornell University engineering students Ranjay Krishna, Seonwoo Lee, and Si Ping Wang with the assistance of Jonathan Lang, created a device to close the gap in communication between hearing people and those with hearing disabilities who u
Sign Language in the Early Childhood Classroom Photographic Learning Cards
This set of Photographic Learning Cards is a tool to help introduce sign language during early childhood.
Sign Language Rings
The Sign Language Rings are designed to translate the hearing impaired’s sign language motions into voice. The device is intended to help hearing impaired users by translating voice into text which is displayed on top of the bracelet. The Rings are worn around the user’s fingers, and the bracelet is the display screen to view the text.
Sign Me A Story App
The Sign Me a Story Application for mobile phones and computers is a teaching tool for individuals learning sign language. The application teaches sign language and reading in story and video format. While reading or being read to, there are illustrations, animations and sound effects. The story can be read silently or read aloud.
Signing Time! Playtime Signs DVD
This DVD teaches basic American Sign Language (ASL) in a memorable way. Great for learners of all ages, the DVD introduces the ASL signs, both in a non-distracting manner, and with graphics, songs and interactive activities. Signing Time DVD's are an innovative and interactive way to get your child communicating in a new way.
Supporttech Memory Foam Seat Cushion
The SupportTech Memory Foam Seat Cushion utilizes a valve system which regulates air flow in and out of a specialized chamber in the seat cushion which provides ergonomic, customized body-conforming support. The cushion is topped with a thin layer of memory foam for enhanced, personalized comfort. This patented technology provides proper pelvic support which promotes ergonomically correct posture and helps reduce the risk of severe lower back pain. DIMENSIONS: 16.5 inches width x 16.5 inches dep
UNI is a two-way communication tool for the deaf using gesture and speech technology to facilitate two way communication. Technology detects hand and finger gestures with its specialized camera algorithm and converts the hand and finger gestures to text in very short time to provide meaning of a given sign language.
Word-Family Fun is a cued speech auditory-visual sign language training and program designed for use by individuals who are deaf or hard of hearing or have communication or speech disabilities. This set of 10 CD-ROMs enables children to play with 45 word families and more than 300 words. Students learn common spelling patterns and vocabulary in groups such as the "at" family, which includes "cat," hat," and "bat." This educational software teaches common spelling patterns and vocabulary. The use